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Points3D.h
Go to the documentation of this file.
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#ifndef Points3D_h
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#define Points3D_h
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//my includes
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#include "
mytypes.h
"
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class
Points3D
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{
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public
:
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Points3D
() :
m_changesNotSaved
(false) {}
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//virtual z_t getZ(const x_t x, const y_t y) = 0;
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bool
m_changesNotSaved
;
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private
:
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};
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#endif
Points3D::Points3D
Points3D()
Definition:
Points3D.h:10
mytypes.h
Points3D::m_changesNotSaved
bool m_changesNotSaved
Definition:
Points3D.h:12
Points3D
Definition:
Points3D.h:7
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