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Points3D.h
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1 #ifndef Points3D_h
2 #define Points3D_h
3 
4 //my includes
5 #include "mytypes.h"
6 
7 class Points3D
8 {
9 public:
11  //virtual z_t getZ(const x_t x, const y_t y) = 0;
13 private:
14 };
15 
16 
17 #endif
Points3D()
Definition: Points3D.h:10
bool m_changesNotSaved
Definition: Points3D.h:12
Definition: Points3D.h:7